3D Graphics with Metal
Apr 9 2019 · Video Course (3 hrs, 12 mins) · Advanced
In this course you'll get an introduction to computer graphics using Metal on the GPU. You'll render 3D models and even write a simple game using your very own game engine.
5/5Version
- Swift 4, iOS 12, Xcode 10
Introduction to Metal Rendering
Let's review what you'll be learning in this part of the course, and why it's important.
1Vertex Descriptors
8:53Vertex descriptors give your data formats flexibility. Learn how to use them in this video.
9Rendering in 3D
Introduction
0:52Let's review what you'll be learning in this part of the course, and why it's important.
14Materials and Textures
Introduction
0:34Let's review what you'll be learning in this part of the course, and why it's important.
25Materials
6:56Find out what materials are and how you can render your model as the artist intended.
26Make a Game
Introduction
0:57Let's review what you'll be learning in this part of the course, and why it's important.
35Who is this for?
This course is for developers interested in understanding low-level computer graphics while achieving high performance in rendering 3D scenes. You’ll need to be comfortable with Xcode and Swift and be prepared to understand some math at a conceptual level.
Covered concepts
- The Metal Pipeline
- 3D Models
- Coordinate Spaces
- Lighting
- Materials and Textures
- Making a game
Comments